setLightDayLight: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|gr1= Lights | |||
|gr1 = Lights | |||
|arg= local | |arg= local | ||
Line 11: | Line 10: | ||
|eff= local | |eff= local | ||
| Sets if light can be used during the day. | |descr= Sets if light can be used during the day. | ||
| light [[setLightDayLight]] bool | |s1= light [[setLightDayLight]] bool | ||
|p1= light: [[Object]] | |p1= light: [[Object]] | ||
Line 19: | Line 18: | ||
|p2= bool: [[Boolean]] | |p2= bool: [[Boolean]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>myLight setLightDayLight true;</sqf> | ||
|seealso= [[setLightAmbient]] | |seealso= [[setLightAmbient]] [[setLightColor]] [[lightAttachObject]] [[lightDetachObject]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]] [[setLightFlareMaxDistance]] [[setLightBrightness]] | ||
}} | }} |
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Sets if light can be used during the day.
- Groups:
- Lights
Syntax
- Syntax:
- light setLightDayLight bool
- Parameters:
- light: Object
- bool: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- setLightAmbient setLightColor lightAttachObject lightDetachObject setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightBrightness
Notes
-
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Only post proven facts here! Add Note