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{{ | {{RV|type=command | ||
| | |game1= ofp | ||
|version1= 1.85 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
|gr1= Strings | |||
|descr= Defines a comment. See {{Link|SQF Syntax#Comments}} to learn more about comments. | |||
{{Feature|warning| | |||
This command is evaluated during execution, and as such is infinitely slower than other SQF comment methods (<sqf inline>// comment</sqf> or <sqf inline>/* comment */</sqf>) which get preprocessed and do not exist at runtime). | |||
See [[SQF Syntax|SQF Syntax]] for additional documentation on comments. | |||
}} | |||
{{Feature|informative| | |||
This command is only used to place comments in unpreprocessed codes, such as trigger On Activation field, object init field, etc. | |||
Alternatively, one can use a plain string followed by a semicolon as a way to comment; e.g <sqf inline>"Some comment";</sqf>. | |||
}} | }} | ||
|s1= [[comment]] text | |||
< | |p1= text: [[String]] - the comment | ||
< | |r1= [[Nothing]] | ||
|x1= In a preprocessed SQF script (e.g. when doing <sqf inline>execVM "myScript.sqf"</sqf>) | |||
<sqf> | |||
comment "This is a commented line"; // bad | |||
"This is a commented line"; // slightly better | |||
// This is a commented line // perfect | |||
</sqf> | |||
< | |x2= In an object init field (in editor): | ||
</ | <sqf> | ||
comment "This comment works"; | |||
"This comment works too"; | |||
// This doesn't work | |||
/* This doesn't work either */ | |||
</sqf> | |||
|seealso= [[Control Structures]] | |||
}} | |||
{{Note | |||
|user= Tom_48_97 | |||
|timestamp= 20090912195000 | |||
|text= Like {{arma1}}, you can not use brackets to make a multi-lines comment. But, in a sqf file, you can make a comment as follow : | |||
<sqf> | |||
comment " | |||
first line | |||
seconde line"; | |||
</sqf> | |||
}} |
Latest revision as of 19:56, 7 April 2024
Description
- Description:
- Defines a comment. See SQF Syntax - Comments to learn more about comments.
- Groups:
- Strings
Syntax
Examples
- Example 1:
- In a preprocessed SQF script (e.g. when doing execVM "myScript.sqf")
comment "This is a commented line"; // bad "This is a commented line"; // slightly better // This is a commented line // perfect
- Example 2:
- In an object init field (in editor):
comment "This comment works"; "This comment works too"; // This doesn't work /* This doesn't work either */
Additional Information
- See also:
- Control Structures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 12, 2009 - 19:50 (UTC)
-
Like Armed Assault, you can not use brackets to make a multi-lines comment. But, in a sqf file, you can make a comment as follow :
comment " first line seconde line";
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings