BIS fnc curatorPinged: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.16 | |||
| | |gr1= Curator | ||
| | |descr= Show effects when player pings [[Curator|curator]]. Icon and entity list highlighting is handled by engine | ||
| | |s1= [module, player] call [[BIS_fnc_curatorPinged]] | ||
|p1= module: [[Object]] - [[Arma 3: Curator]] module | |p1= module: [[Object]] - [[Arma 3: Curator]] module | ||
Line 15: | Line 14: | ||
|p2= player: [[Object]] - [[player|Player]] entity | |p2= player: [[Object]] - [[player|Player]] entity | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>[module_curator, player] call BIS_fnc_curatorPinged;</sqf> | ||
|seealso= [[Arma 3: Curator]] | |seealso= [[Arma 3: Curator]] | ||
}} | }} |
Latest revision as of 17:27, 8 November 2023
Description
- Description:
- Show effects when player pings curator. Icon and entity list highlighting is handled by engine
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- [module, player] call BIS_fnc_curatorPinged
- Parameters:
- module: Object - Arma 3: Curator module
- player: Object - Player entity
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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