attachObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|game3= arma2oa |version3= 1.51 " to "|game3= arma2oa |version3= 1.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|game5= arma3 | |game5= arma3 | ||
|version5= 0.50 | |version5= 0.50 | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|seealso= [[attachedObject]] | |x1= <sqf>myLocation attachObject player;</sqf> | ||
|seealso= [[attachedObject]] [[createLocation]] | |||
}} | }} |
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Attaches a location to the specified object. To detach a location, attach it to objNull.
- Groups:
- Object ManipulationLocations
Syntax
- Syntax:
- location attachObject object
- Parameters:
- location: Location
- object: Object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- attachedObject createLocation
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Locations