showMap: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |gr1= Map | ||
| | |descr= Enable Map (default [[true]]). | ||
{{Feature|informative| | |||
In {{arma2}} and later this command no longer works, the map now being an inventory item ("ItemMap" class name). | |||
<sqf> | |||
unitName removeWeapon "ItemMap"; | |||
unitName addWeapon "ItemMap"; | |||
</sqf> | |||
}} | }} | ||
|s1= [[showMap]] show | |||
|p1= show: [[Boolean]] | |||
|r1= [[Nothing]] | |||
</ | |x1= <sqf>showMap false;</sqf> | ||
|seealso= [[showCompass]] [[showGPS]] [[showRadio]] [[showWatch]] [[showPad]] [[shownMap]] | |||
}} | |||
Latest revision as of 00:01, 12 January 2026
Description
Syntax
Examples
- Example 1:
- showMap false;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map