case: Difference between revisions

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#REDIRECT [[Control Structures#switch-Statement]]
{{RV|type=command


[[Category:Scripting Commands|CASE]]
|game1= arma1
[[Category:Scripting Commands ArmA|CASE]]
|version1= 1.00
 
|game2= arma2
|version2= 1.00
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50
 
|gr1= Program Flow
 
|descr= This command is used as a keyword inside a [[switch]] structure to define a value case.
{{Feature|important|
This command '''must''' be written and used inside a [[switch]] construct, never stored in a variable, otherwise its behaviour is not guaranteed - see {{Link|https://foxhound.international/arma-3-sqf-grammar.html}} for further explanation.
}}
 
|s1= [[case]] b
 
|p1= b: [[Anything]]
 
|r1= [[Switch Type]]
 
|x1= <sqf>
switch (_condition) do
{
case 1: { hint "1" };
case 2: { hint "2" };
default { hint "default" };
};
</sqf>
 
|seealso= [[Control Structures]] [[switch]] [[default]]
}}

Latest revision as of 16:36, 10 September 2023

Hover & click on the images for description

Description

Description:
This command is used as a keyword inside a switch structure to define a value case.
This command must be written and used inside a switch construct, never stored in a variable, otherwise its behaviour is not guaranteed - see https://foxhound.international/arma-3-sqf-grammar.html for further explanation.
Groups:
Program Flow

Syntax

Syntax:
case b
Parameters:
b: Anything
Return Value:
Switch Type

Examples

Example 1:
switch (_condition) do { case 1: { hint "1" }; case 2: { hint "2" }; default { hint "default" }; };

Additional Information

See also:
Control Structures switch default

Notes

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