Statement: Difference between revisions

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A '''statement''' is a piece of scripting code. It is an '''instruction''' to the [[Script Interpreter|script interpreter]] and tells it to do something.
__NOTOC__
A '''statement''' is a piece of scripting code. It is an '''instruction''' to the script Interpreter and tells it to do something.
 


== Types of Statements ==
== Types of Statements ==
A statement can be:
* value assignment
* control structure
* command


=== Value Assignment ===
=== Value Assignment ===


An assignment of a value to a variable
A [[Operators#Assignment Operators|value assignment]] to a [[Variables|variable]].


_variable = ...
<sqf>_variable = 5;</sqf>


=== Control Structure ===
=== Control Structure ===
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Any [[Control Structures|control structure]] including its blocks.
Any [[Control Structures|control structure]] including its blocks.


if (_value > _limit) then
<sqf>
{
if (_value > _limit) then
    hint "oh no";
{
}
hint "oh no";
};
</sqf>


=== Command ===
=== Command ===
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Any [[:Category:Scripting Commands|scripting command]] including its [[Argument|arguments]].
Any [[:Category:Scripting Commands|scripting command]] including its [[Argument|arguments]].


[[player]] [[sideChat]] "hello";
<sqf>player sideChat "hello";</sqf>
 
 
[[Category: Syntax]]

Latest revision as of 13:48, 22 July 2022

A statement is a piece of scripting code. It is an instruction to the script Interpreter and tells it to do something.


Types of Statements

Value Assignment

A value assignment to a variable.

_variable = 5;

Control Structure

Any control structure including its blocks.

if (_value > _limit) then { hint "oh no"; };

Command

Any scripting command including its arguments.

player sideChat "hello";