getCalculatePlayerVisibilityByFriendly: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *(( \[\[[a-zA-Z0-9]+\]\])+) \}\}" to "|seealso= $1 }}") | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| Line 1: | Line 1: | ||
| {{RV|type=command | {{RV|type=command | ||
| |arma3 | |game1= arma3 | ||
| |version1= 1.84 | |||
| |1.84 | |||
| |gr1= System | |gr1= System | ||
| | Returns [[true]] if visibility of [[player]] by friendly units is calculated. | |descr= Returns [[true]] if visibility of [[player]] by friendly units is calculated. | ||
| |  | |s1= [[getCalculatePlayerVisibilityByFriendly]] | ||
| |r1=[[Boolean]] - [[true]] visibility is calculated, [[false]] if not | |r1= [[Boolean]] - [[true]] if visibility is calculated, [[false]] if not | ||
| |x1= < | |x1= <sqf> | ||
| if (!getCalculatePlayerVisibilityByFriendly) then | |||
| { | |||
| 	calculatePlayerVisibilityByFriendly true; | |||
| }; | |||
| </sqf> | |||
| |seealso=   | |seealso= [[calculatePlayerVisibilityByFriendly]] [[knowsAbout]] | ||
| [[calculatePlayerVisibilityByFriendly]] | |||
| }} | }} | ||
Latest revision as of 23:25, 3 May 2022
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true if visibility is calculated, false if not
Examples
- Example 1:
Additional Information
Notes
- 
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