getTextureInfo: Difference between revisions
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|game1= arma3 | |game1= arma3 | ||
|version1= 2.06 | |version1= 2.06 | ||
|gr1= System | |gr1= System | ||
|descr= | |descr= Return texture information - resolution in pixels (mipmap level 0) and average colour. Multiply the pixel values by [[pixelW]] and [[pixelH]] to get screen coordinates. | ||
|s1= [[getTextureInfo]] texture | |s1= [[getTextureInfo]] texture | ||
|p1= texture: [[String]] - | |p1= texture: [[String]] - texture path (.paa, .jpg, .ogv) | ||
|r1= [[Array]] | |r1= [[Array]] in format [width, height, rgbaAverageColour] where: | ||
* width: [[Number]] | |||
* height: [[Number]] | |||
* {{GVI|arma3|2.08|size= 0.75}} rgbaAverageColour: [[Array]] format [[Color]] | |||
|x1= < | |x1= <sqf>getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]</sqf> | ||
|seealso= [[getModelInfo]] | |seealso= [[pixelW]] [[pixelH]] [[getModelInfo]] [[supportInfo]] [[getObjectType]] [[getObjectTextures]] | ||
}} | }} |
Latest revision as of 23:38, 12 March 2023
Description
- Description:
- Return texture information - resolution in pixels (mipmap level 0) and average colour. Multiply the pixel values by pixelW and pixelH to get screen coordinates.
- Groups:
- System
Syntax
- Syntax:
- getTextureInfo texture
- Parameters:
- texture: String - texture path (.paa, .jpg, .ogv)
- Return Value:
- Array in format [width, height, rgbaAverageColour] where:
Examples
- Example 1:
- getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]
Additional Information
Notes
-
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