BIS fnc showNotification: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
m (Link to CfgNotifications) |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|gr1= GUI | |gr1= GUI | ||
Line 9: | Line 8: | ||
|eff= local | |eff= local | ||
|descr= Show [[Notification]]. | |descr= Show a config-defined [[Arma 3: Notification|notification]]. | ||
|s1= [template, arguments] call [[BIS_fnc_showNotification]] | |||
| | |p1= '''template''': [[String]] - notification class name from [[Arma 3: Notification|CfgNotifications]] | ||
| | |p2= '''arguments''': [[Array]] - (Optional, default <sqf inline>[]</sqf>) additional [[format]] arguments to fill notification's fields ({{hl|title}}, {{hl|description}}, {{hl|iconPicture}}, {{hl|iconText}}, {{hl|soundRadio}}) | ||
|r1=[[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>["TaskSucceeded", ["", "Disable the nuke"]] call BIS_fnc_showNotification;</sqf> | ||
|x2= < | |x2= <sqf>["ScoreAdded", ["Disabled the nuke without triggering an alarm.", 5]] call BIS_fnc_showNotification;</sqf> | ||
|seealso= [[Notification]] | |seealso= [[Arma 3: Notification]] | ||
}} | }} |
Latest revision as of 16:55, 26 December 2023
Description
- Description:
- Show a config-defined notification.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [template, arguments] call BIS_fnc_showNotification
- Parameters:
- template: String - notification class name from CfgNotifications
- arguments: Array - (Optional, default []) additional format arguments to fill notification's fields (title, description, iconPicture, iconText, soundRadio)
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- ["ScoreAdded", ["Disabled the nuke without triggering an alarm.", 5]] call BIS_fnc_showNotification;
Additional Information
- See also:
- Arma 3: Notification
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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