setDirection: Difference between revisions

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m (Text replacement - "\| *arma1 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma1 |version1= $1 |game2")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|version5= 0.50
|version5= 0.50


|gr1= Object Manipulation
|gr1= Locations


|descr= Set's the orientation of a location. It's area and map icon (if it is type uses an icon) will be rotated to this orientation.
|descr= Sets the orientation of a location. The location's area and map icon (if its type uses an icon) will be rotated to this orientation.


|s1= location '''setDirection''' direction
|s1= location [[setDirection]] direction


|p1= location: [[Location]]
|p1= location: [[Location]]
|p2= direction: [[Number]]
|p2= direction: [[Number]]


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>location1 = [[createLocation]] ["VegetationPalm", [[getPos]] [[player]], 200, 200];
|x1= <sqf>
location1 [[setText]] "Benargee's Palm Tree";  
_location = createLocation ["VegetationPalm", getPos player, 200, 200];
location1 [[setDirection]] 45;</code>
_location setText "Benargee's Palm Tree";
_location setDirection 45;
</sqf>


|seealso= [[createLocation]], [[setText]], [[direction]]
|seealso= [[createLocation]] [[setText]] [[direction]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets the orientation of a location. The location's area and map icon (if its type uses an icon) will be rotated to this orientation.
Groups:
Locations

Syntax

Syntax:
location setDirection direction
Parameters:
location: Location
direction: Number
Return Value:
Nothing

Examples

Example 1:
_location = createLocation ["VegetationPalm", getPos player, 200, 200]; _location setText "Benargee's Palm Tree"; _location setDirection 45;

Additional Information

See also:
createLocation setText direction

Notes

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