getAnimAimPrecision: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Returns aim precision for current animation | |descr= Returns aim precision for current animation | ||
|s1= | |s1= [[getAnimAimPrecision]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>private _aimPrecision = getAnimAimPrecision player;</sqf> | ||
|seealso= [[Arma 3: Stamina]] | |seealso= [[Arma 3: Stamina]] | ||
}} | }} |
Latest revision as of 13:44, 22 May 2022
Description
- Description:
- Returns aim precision for current animation
- Groups:
- AnimationsStamina System
Syntax
- Syntax:
- getAnimAimPrecision unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Stamina
Notes
-
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