addMagazineCargo: Difference between revisions
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|descr= Add magazines to the cargo space of vehicles, which can be taken out by infantry units. Once the magazine cargo space is filled up, any further addMagazineCargo commands are ignored. | |descr= Add magazines to the cargo space of vehicles, which can be taken out by infantry units. Once the magazine cargo space is filled up, any further addMagazineCargo commands are ignored. | ||
{{Feature|arma3|In | {{Feature|arma3|In {{arma3}}, arguments for this command must be local ({{Icon|localArgument|32}}). For the global variant see [[addMagazineCargoGlobal]].}} | ||
|s1= vehicleName [[addMagazineCargo]] [magazineName, count] | |s1= vehicleName [[addMagazineCargo]] [magazineName, count] | ||
Line 35: | Line 35: | ||
|p1= vehicleName: [[Object]] - vehicle to add the magazines to | |p1= vehicleName: [[Object]] - vehicle to add the magazines to | ||
|p2= [ | |p2= magazineName: [[String]] - magazine name. See [[:Category:Weapons]] for reference about possible values. | ||
|p3 | |p3= count: [[Number]] - number of magazines to add. Since Arma 3 v2.14, negative count will remove magazines. | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_truck addMagazineCargo ["M16", 5];</sqf> | ||
|seealso= [[addMagazineCargoGlobal]] | |seealso= [[addMagazineCargoGlobal]] [[addMagazine]] [[addMagazineGlobal]] [[addMagazines]] [[addMagazinePool]] [[addMagazineTurret]] [[clearMagazineCargo]] [[addWeaponCargo]] [[clearWeaponCargo]] [[getMagazineCargo]] [[addItemCargo]] [[addItemCargoGlobal]] [[addMagazineAmmoCargo]] | ||
}} | }} | ||
Latest revision as of 00:10, 1 February 2023
Description
- Description:
- Add magazines to the cargo space of vehicles, which can be taken out by infantry units. Once the magazine cargo space is filled up, any further addMagazineCargo commands are ignored.
- Groups:
- Containers
Syntax
- Syntax:
- vehicleName addMagazineCargo [magazineName, count]
- Parameters:
- vehicleName: Object - vehicle to add the magazines to
- magazineName: String - magazine name. See Category:Weapons for reference about possible values.
- count: Number - number of magazines to add. Since Arma 3 v2.14, negative count will remove magazines.
- Return Value:
- Nothing
Examples
- Example 1:
- _truck addMagazineCargo ["M16", 5];
Additional Information
- See also:
- addMagazineCargoGlobal addMagazine addMagazineGlobal addMagazines addMagazinePool addMagazineTurret clearMagazineCargo addWeaponCargo clearWeaponCargo getMagazineCargo addItemCargo addItemCargoGlobal addMagazineAmmoCargo
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Containers
- Scripting Commands: Local Effect