allAirports: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
mNo edit summary
 
(5 intermediate revisions by one other user not shown)
Line 6: Line 6:
|gr1= Roads and Airports
|gr1= Roads and Airports


|descr= Returns all map airports, both static and dynamic
|descr= Returns all map airports, both static and dynamic.


|s1= [[allAirports]]
|s1= [[allAirports]]


|r1= [[Array]] - in format [staticAirports, dynamicAirports], where:
|r1= [[Array]] in format [staticAirports, dynamicAirports], where:
* staticAirports [[Array]] of [[Number]]s - static airports IDs
* staticAirports [[Array]] of [[Number]]s - static airports IDs
* dynamicAirports [[Array]] of [[Object]]s - dynamic airports objects (such as "DynamicAirport_01_F" found on aircraft carrier)
* dynamicAirports [[Array]] of [[Object]]s - dynamic airports objects (such as "DynamicAirport_01_F" found on aircraft carrier)


|x1= <code>_allAirports = [[allAirports]];</code>
|x1= <sqf>_airplane landAt selectRandom (allAirports select 0);</sqf>


|seealso= [[airportSide]] [[setAirportSide]], [[land]], [[landAt]], [[assignToAirport]], [[Arma: Airport IDs]]
|seealso= [[airportSide]] [[setAirportSide]] [[land]] [[landAt]] [[assignToAirport]] [[Arma: Airport IDs]]
}}
}}

Latest revision as of 04:07, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns all map airports, both static and dynamic.
Groups:
Roads and Airports

Syntax

Syntax:
allAirports
Return Value:
Array in format [staticAirports, dynamicAirports], where:
  • staticAirports Array of Numbers - static airports IDs
  • dynamicAirports Array of Objects - dynamic airports objects (such as "DynamicAirport_01_F" found on aircraft carrier)

Examples

Example 1:
_airplane landAt selectRandom (allAirports select 0);

Additional Information

See also:
airportSide setAirportSide land landAt assignToAirport Arma: Airport IDs

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note