getPilotCameraRotation: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2") |
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|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|x1= < | |r1= [[Array]] of [[Number]]s in format [yaw (turn), pitch (elevation)] - positive values are left yaw and down pitch from the center. Returns [0,0] when camera is centered but also if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]]. | ||
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraDirection]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraRotation]] | |||
|x1= <sqf>_pilotCamRot = getPilotCameraRotation vehicle player;</sqf> | |||
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraDirection]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraRotation]] [[setPilotCameraTarget]] | |||
}} | }} |
Latest revision as of 15:45, 8 November 2023
Description
- Description:
- Returns rotation (relative to the centered camera position) of the object airplane or helicopter pilotCamera .
- Groups:
- Pilot Camera
Syntax
- Syntax:
- getPilotCameraRotation object
- Parameters:
- object: Object
- Return Value:
- Array of Numbers in format [yaw (turn), pitch (elevation)] - positive values are left yaw and down pitch from the center. Returns [0,0] when camera is centered but also if object has no pilotCamera.
Examples
- Example 1:
Additional Information
- See also:
- hasPilotCamera getPilotCameraPosition getPilotCameraDirection getPilotCameraTarget setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget
Notes
-
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