BIS fnc vectorMultiply: Difference between revisions

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|s1= [vector, factor] call [[BIS_fnc_vectorMultiply]]
|s1= [vector, factor] call [[BIS_fnc_vectorMultiply]]


|p1= vector: [[Array]] of [[Number|Numbers]] - to format [x,y,z]
|p1= vector: [[Array]] of [[Number]]s - to format [x,y,z]


|p2= factor: [[Number]]
|p2= factor: [[Number]]


|r1= [[Array]] of [[Number|Numbers]] - result vector
|r1= [[Array]] of [[Number]]s - result vector


|x1= <code>[[private]] _newVector = [<nowiki/>[1,2,3], 3] [[call]] [[BIS_fnc_vectorMultiply]]; {{cc|returns [3,6,9]}}</code>
|x1= <sqf>private _newVector = [[1,2,3], 3] call BIS_fnc_vectorMultiply; // returns [3,6,9]</sqf>


|seealso= [[vectorMultiply]] [[BIS_fnc_vectorDivide]]
|seealso= [[vectorMultiply]] [[BIS_fnc_vectorDivide]]
}}
}}

Latest revision as of 14:15, 13 July 2022

Hover & click on the images for description

Description

Description:
Multiplies 3D vector by a scalar.
Arma 3
Use vectorMultiply instead.
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[vector, factor] call BIS_fnc_vectorMultiply
Parameters:
vector: Array of Numbers - to format [x,y,z]
factor: Number
Return Value:
Array of Numbers - result vector

Examples

Example 1:
private _newVector = [[1,2,3], 3] call BIS_fnc_vectorMultiply; // returns [3,6,9]

Additional Information

See also:
vectorMultiply BIS_fnc_vectorDivide

Notes

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