Eden Editor: Custom Connections: Difference between revisions
Category: Eden Editor: Modding
m (Note about adding to context menu)  | 
				Lou Montana (talk | contribs)  m (Some wiki formatting)  | 
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{{Feature|informative|A custom connection will not automatically be added to the context menu. See [[Eden Editor: Entity Context Menu| Entity Context Menu]] for a guide.}}  | {{Feature|informative|A custom connection will not automatically be added to the context menu. See [[Eden Editor: Entity Context Menu| Entity Context Menu]] for a guide.}}  | ||
<syntaxhighlight lang="cpp">class Cfg3DEN  | == Config ==  | ||
<syntaxhighlight lang="cpp">  | |||
class Cfg3DEN  | |||
{  | {  | ||
	class Connections  | |||
	{  | |||
		class TAG_CustomConnection  | |||
		{  | |||
			displayName = "Set Custom Connection";  | |||
			condition1 = "marker";  | |||
			condition2 = "objectEmpty * objectAI";  | |||
			property = "TAG_CustomConnection";  | |||
			color[] = { 1, 0, 1, 1 };  | |||
			cursor = "3DENConnectSync";  | |||
			expression = "hint str [_this,_target];";  | |||
		};  | |||
	};  | |||
};</syntaxhighlight>  | };  | ||
</syntaxhighlight>  | |||
=== Properties ===  | |||
{| class="wikitable"  | {| class="wikitable"  | ||
! Property !! Description !! Data type  | ! Property !! Description !! Data type  | ||
Latest revision as of 14:00, 31 October 2023
Since 
 2.10 it is possible to create custom connections.
Config
class Cfg3DEN
{
	class Connections
	{
		class TAG_CustomConnection
		{
			displayName = "Set Custom Connection";
			condition1 = "marker";
			condition2 = "objectEmpty * objectAI";
			property = "TAG_CustomConnection";
			color[] = { 1, 0, 1, 1 };
			cursor = "3DENConnectSync";
			expression = "hint str [_this,_target];";
		};
	};
};
Properties
| Property | Description | Data type | 
|---|---|---|
| displayName | Display name of the connection shown in the context menu | String | 
| condition1 | Simple expression | String | 
| condition2 | Simple expression | String | 
| property | Custom property name. Must be unique | String | 
| color[] | Colour | Array | 
| cursor | Cursor that is shown when connecting entities | String | 
| expression | _this is array of source entities, _target is target entity. Expression is called on the server. After all other entity expressions. | String |