surfaceTexture: Difference between revisions
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{{Feature|informative|The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command.}} | {{Feature|informative|The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command.}} | ||
|s1= [[surfaceTexture]] [x, y, | |s1= [[surfaceTexture]] [x, y, useLayerMask] | ||
|p1= x: [[Number]] - world x coordinate of the position | |p1= x: [[Number]] - world x coordinate of the position | ||
Latest revision as of 04:24, 4 May 2026
Description
- Description:
- Same as surfaceType, but returns texture path to ground texture as string.
- Groups:
- Positions
Syntax
- Syntax:
- surfaceTexture [x, y, useLayerMask]
- Parameters:
- x: Number - world x coordinate of the position
- y: Number - world y coordinate of the position
- since
2.18 - useLayerMask: Number or Boolean - When a number is provided (Z in 3D positions), it is ignored. When a boolean is provided, it defines whether the layer mask should be used. Using the layer mask is more accurate but slightly slower.
- Return Value:
- String - Surface texture
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- surfaceType getRoadInfo
Notes
-
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