attachedObject: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.08


|1.08|= Game version
|game2= arma2
|version2= 1.00


|arg= |= Arguments in MP
|game3= arma2oa
|version3= 1.50


|eff= |= Effects in MP
|game4= tkoh
____________________________________________________________________________________________
|version4= 1.00


| Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned. |= Description
|game5= arma3
____________________________________________________________________________________________
|version5= 0.50


| '''attachedObject''' [[Location]] |= Syntax
|gr1= Object Manipulation


|p1= [[Location]] |= Parameter 1
|descr= Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned.


| [[Object]] |= Return value
|s1= [[attachedObject]] location
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|x1= <pre>_locAttachedObj = attachedObject myLocation</pre> |= Example 1
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| [[attachObject]] |= See also
|p1= location: [[Location]]


}}
|r1= [[Object]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_locAttachedObj = attachedObject myLocation;</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]]
</dl>
}}
 
<h3 style="display:none">Bottom Section</h3>
 
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the object a location is attached to. If the location is unattached, then objNull is returned.
Groups:
Object Manipulation

Syntax

Syntax:
attachedObject location
Parameters:
location: Location
Return Value:
Object

Examples

Example 1:
_locAttachedObj = attachedObject myLocation;

Additional Information

See also:
attachObject attachTo attachedObjects attachedTo waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note