setRank: Difference between revisions
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| {{ | {{RV|type=command | ||
| |  | |game1= arma1 | ||
| |version1= 1.00 | |||
| |1.00 | |game2= arma2 | ||
| |version2= 1.00 | |||
| |  | |game3= arma2oa | ||
| |version3= 1.50 | |||
| |game4= tkoh | |||
| |version4= 1.00 | |||
| |  | |game5= arma3 | ||
| |version5= 0.50 | |||
| | | |arg= local | ||
| |eff= global | |||
| | | |gr1= Unit Identity | ||
| |  | |descr= Sets rank of given unit. | ||
| |  | {{Feature|arma3|Before {{arma3}} v1.68 and in previous titles, this command was {{Icon|globalArgument|32}} {{Icon|localEffect|32}}.}} | ||
| |s1= unitName [[setRank]] rank | |||
| |p1= unitName: [[Object]] | |||
| |p2= rank: [[String]] - one of: | |||
| {{Columns|4| | |||
| * {{hl|"PRIVATE"}} | |||
| * {{hl|"CORPORAL"}} | |||
| * {{hl|"SERGEANT"}} | |||
| * {{hl|"LIEUTENANT"}} | |||
| * {{hl|"CAPTAIN"}} | |||
| * {{hl|"MAJOR"}} | |||
| * {{hl|"COLONEL"}} | |||
| }} | |||
| |r1= [[Nothing]] | |||
| |x1= <sqf>player setRank "COLONEL";</sqf> | |||
| |seealso= [[rank]] [[setUnitRank]] | |||
| }} | }} | ||
| {{Note | |||
| |user= Wolfrug | |||
| |timestamp= 20090326192400 | |||
| Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change. | |text= Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). | ||
| That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change. | |||
| }} | |||
| {{Note | |||
| |user= Waffle SS. | |||
| |timestamp= 20140412203900 | |||
| |text= Behavior when used on players in multiplayer seems unpredictable. ({{arma3}} 1.00) | |||
| }} | |||
Latest revision as of 18:00, 29 April 2023
Description
- Description:
- Sets rank of given unit.
- Groups:
- Unit Identity
Syntax
- Syntax:
- unitName setRank rank
- Parameters:
- unitName: Object
- rank: String - one of:
- "PRIVATE"
- "CORPORAL"
- "SERGEANT"
- "LIEUTENANT"
- "CAPTAIN"
- "MAJOR"
- "COLONEL"
 
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- rank setUnitRank
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on Mar 26, 2009 - 19:24 (UTC)
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on Apr 12, 2014 - 20:39 (UTC)
- Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)
Categories: 
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Identity
- Scripting Commands: Global Effect
 
	




