Config Changes – Arma 2: Operation Arrowhead

From Bohemia Interactive Community
(Added initial config changes in OA overview.)
 
m (Some wiki formatting)
 
(11 intermediate revisions by 2 users not shown)
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= Config changes in OA =
== CfgAmmo ==
== CfgAmmo ==


Line 10: Line 8:
* class HitEffects
* class HitEffects
** Hit_Foliage_green
** Hit_Foliage_green


== CfgMagazines ==
== CfgMagazines ==
Line 17: Line 16:
* minThrowIntensityCoef
* minThrowIntensityCoef
* maxThrowIntensityCoef
* maxThrowIntensityCoef


== CfgWeapons ==
== CfgWeapons ==


{{Columns|4|
* irDistance
* irDistance
* irLaserPos
* irLaserPos
Line 38: Line 39:
* weaponInfoType
* weaponInfoType
* discreteDistance[]
* discreteDistance[]
* discreteDistanceInitIndex
* discretefov[]
* discretefov[]
* discreteDistanceInitIndex
* discreteInitIndex
* class OpticsModes
* class OpticsModes
** class StepScope
** class StepScope
Line 45: Line 47:
* thermalMode[]
* thermalMode[]
* simulation
* simulation
* class FlashLight
}}


== CfgVehicles ==
== CfgVehicles ==


{{Columns|4|
* outsideSoundFilter
* outsideSoundFilter
* nvTarget
* nvTarget
Line 73: Line 79:
* memoryPointCMDir[]
* memoryPointCMDir[]
* expansion
* expansion
* visionMode[]
* thermalMode[]
* class OpticsIn
* class OpticsIn
* memoryPointGun[]
}}
 
 
== New Values ==
 
=== CfgDifficulties ===
 
* cameraShake[]
 
=== CfgCoreData ===
 
* rayModel = "ca\ca_e\data\laserBeam.p3d";
 
=== CfgCloudletShapes ===
 
* cloudletUniversal_EP1 = "ca\Ca_E\data\ParticleEffects\Universal\Universal";
 
=== UserActionsConflictGroups ===
 
* "ZeroingUp",
* "ZeroingDown",
* "opticsMode",
* "launchCM",
* "nextCM",
* "buldTerrainRaise10cm",
* "BuldTerrainLower10cm",
* "BuldTerrainRaise50cm",
* "BuldTerrainLower50cm",
 
=== CfgInGameUI ===
 
* shadow
* <syntaxhighlight lang="cpp" inline>class FLIRModeNames { FLIRModeName[] = { "WHOT", "BHOT", "HOT", "HOT", "RBHOT", "BRHOT" }; };</syntaxhighlight>
* class TacticalDisplay : SideColors
** targetAirTexture = "\ca\ui\data\igui_target_air_gs.paa";
* class Radar
* class CommandBar
* class CombatMode
* class Cursor
** throwCursorMinScale
** throwCursorMaxScale
** throwCursorFadeSpeed
** shadow
** infoTextShadow
* class HitZones
 
=== CfgActions ===
 
** class GunLightOn : None
** class GunLightOff : None
** class OpenBag : None
** class TakeBag : None
** class PutBag : None
** class DropBag : None
** class AddBag : None
** class IRLaserOn : None
** class IRLaserOff : None
** class Assemble : None
** class DisAssemble : None
 
=== CfgMarkerBrushes ===
 
* class SolidBorder : Solid
 
=== CfgWorlds ===
 
* class DefaultWorld
** elevationOffset
** class Weather
*** overcastTemperatureFactor
*** blackSurfaceTemperatureDelta
*** whiteSurfaceTemperatureDelta
 
=== RscText ===
 
* fixedWidth
* shadow
 
=== CfgMovesBasic ===
 
* camShakeFire
* ThrowPrepare
 
 
== New Classes ==
 
=== CfgMods ===
 
<syntaxhighlight lang="cpp">
defaultAction = "http://www.arma2.com/mods";
class Expansion
{
dir = "Expansion";
name = "Arma 2 : Operation Arrowhead";
picture = "ca\ui\data\logo_arma2ep1_ca.paa";
hidePicture = "true";
hideName = "true";
action = "http://www.arma2.com/arrowhead";
};
</syntaxhighlight>
 
=== CfgFormations ===
 
<syntaxhighlight lang="cpp">
class West
{
class formColumnFixed
class Staggered
class Wedge
class EchelonLeft
class EcholonRight
class Vee
class Line
class Diamond
class File
};
 
class East : West
class Guer : West
class Civ : West
</syntaxhighlight>
 
=== RscProgressNotFreeze ===
 
<syntaxhighlight lang="cpp">
idc = -1;
type = 45;
style = 0;
shadow = 0;
x = 0;
y = 0;
w = 0.5;
h = 0.1;
texture = "#(argb,8,8,3)color(0,0,0,0)";
</syntaxhighlight>
 
=== CfgCameraShake ===
 
<syntaxhighlight lang="cpp">
posChangeCoef = 0.005;
rotXChangeCoef = 0.5;
rotYChangeCoef = 0.5;
rotZChangeCoef = 0.5;
performLERP = 1;
useDefaultValues = 1;
defaultPower = 12;
defaultDuration = 1;
defaultMaxDistance = 120;
defaultFrequency = 20;
defaultMinSpeed = 0;
defaultMinMass = 10000;
defaultCaliberCoefPlayerHit = 0.5;
defaultCaliberCoefWeaponFire = 0.2;
defaultPassingVehicleCoef = 0.05;
defaultPassingVehicleUpdateTime = 1;
defaultVehicleAttenuationCoef = 0.2;
</syntaxhighlight>
 
=== RscConfigEditor_Main ===
 
Source : All In One Config from {{Link|http://dev-heaven.net/projects/cmb/wiki|CMB}}.
 


[[Category:ArmA: Addon Configuration]]
{{GameCategory|arma1|Addon Configuration}}

Latest revision as of 21:38, 21 September 2025

CfgAmmo

  • deflectionSlowDown
  • nvLock
  • weaponLockSystem
  • cmImmunity
  • class NVGMarkers
  • class HitEffects
    • Hit_Foliage_green


CfgMagazines

  • displayNameShort
  • maxThrowHoldTime
  • minThrowIntensityCoef
  • maxThrowIntensityCoef


CfgWeapons

  • irDistance
  • irLaserPos
  • irLaserEnd
  • useModelOptics
  • opticsID
  • weaponLockDelay
  • weaponLockSystem
  • cmImmunity
  • lockingTargetSound[]
  • lockedTargetSound[]
  • htMin
  • htMax
  • afMax
  • mfMax
  • mFact
  • tBody
  • weaponInfoType
  • discreteDistance[]
  • discreteDistanceInitIndex
  • discretefov[]
  • discreteInitIndex
  • class OpticsModes
    • class StepScope
  • visionMode[]
  • thermalMode[]
  • simulation
  • class FlashLight


CfgVehicles

  • outsideSoundFilter
  • nvTarget
  • nvScanner
  • radarType
  • lockDetectionSystem
  • incommingMisslieDetectionSystem
  • class NVGMarkers
  • transportMaxBackpacks
  • soundLocked[]
  • soundIncommingMissile[]
  • turrentInfoType
  • forceNVG
  • htMin
  • htMax
  • afMax
  • mfMax
  • mFact
  • tBody
  • holdOffroadFormation
  • Scudeffect
  • backpack
  • canCarryBackPack
  • memoryPointCM[]
  • memoryPointCMDir[]
  • expansion
  • visionMode[]
  • thermalMode[]
  • class OpticsIn


New Values

CfgDifficulties

  • cameraShake[]

CfgCoreData

  • rayModel = "ca\ca_e\data\laserBeam.p3d";

CfgCloudletShapes

  • cloudletUniversal_EP1 = "ca\Ca_E\data\ParticleEffects\Universal\Universal";

UserActionsConflictGroups

  • "ZeroingUp",
  • "ZeroingDown",
  • "opticsMode",
  • "launchCM",
  • "nextCM",
  • "buldTerrainRaise10cm",
  • "BuldTerrainLower10cm",
  • "BuldTerrainRaise50cm",
  • "BuldTerrainLower50cm",

CfgInGameUI

  • shadow
  • class FLIRModeNames { FLIRModeName[] = { "WHOT", "BHOT", "HOT", "HOT", "RBHOT", "BRHOT" }; };
  • class TacticalDisplay : SideColors
    • targetAirTexture = "\ca\ui\data\igui_target_air_gs.paa";
  • class Radar
  • class CommandBar
  • class CombatMode
  • class Cursor
    • throwCursorMinScale
    • throwCursorMaxScale
    • throwCursorFadeSpeed
    • shadow
    • infoTextShadow
  • class HitZones

CfgActions

    • class GunLightOn : None
    • class GunLightOff : None
    • class OpenBag : None
    • class TakeBag : None
    • class PutBag : None
    • class DropBag : None
    • class AddBag : None
    • class IRLaserOn : None
    • class IRLaserOff : None
    • class Assemble : None
    • class DisAssemble : None

CfgMarkerBrushes

  • class SolidBorder : Solid

CfgWorlds

  • class DefaultWorld
    • elevationOffset
    • class Weather
      • overcastTemperatureFactor
      • blackSurfaceTemperatureDelta
      • whiteSurfaceTemperatureDelta

RscText

  • fixedWidth
  • shadow

CfgMovesBasic

  • camShakeFire
  • ThrowPrepare


New Classes

CfgMods

defaultAction = "http://www.arma2.com/mods";
class Expansion
{
	dir = "Expansion";
	name = "Arma 2 : Operation Arrowhead";
	picture = "ca\ui\data\logo_arma2ep1_ca.paa";
	hidePicture = "true";
	hideName = "true";
	action = "http://www.arma2.com/arrowhead";
};

CfgFormations

class West
{
	class formColumnFixed
	class Staggered
	class Wedge
	class EchelonLeft
	class EcholonRight
	class Vee
	class Line
	class Diamond
	class File
};

class East : West
class Guer : West
class Civ : West

RscProgressNotFreeze

idc = -1;
type = 45;
style = 0;
shadow = 0;
x = 0;
y = 0;
w = 0.5;
h = 0.1;
texture = "#(argb,8,8,3)color(0,0,0,0)";

CfgCameraShake

posChangeCoef = 0.005;
rotXChangeCoef = 0.5;
rotYChangeCoef = 0.5;
rotZChangeCoef = 0.5;
performLERP = 1;
useDefaultValues = 1;
defaultPower = 12;
defaultDuration = 1;
defaultMaxDistance = 120;
defaultFrequency = 20;
defaultMinSpeed = 0;
defaultMinMass = 10000;
defaultCaliberCoefPlayerHit = 0.5;
defaultCaliberCoefWeaponFire = 0.2;
defaultPassingVehicleCoef = 0.05;
defaultPassingVehicleUpdateTime = 1;
defaultVehicleAttenuationCoef = 0.2;

RscConfigEditor_Main

Source : All In One Config from CMB (dead link).