isFlashlightOn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(29 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|gr1= Object Manipulation
____________________________________________________________________________________________


| Returns true if there is a linked and enabled flashlight on a given weapon.  |= Description
|gr2= Weapons
____________________________________________________________________________________________


| unit '''isFlashlightOn''' weapon |= Syntax
|descr= Returns true if there is a linked and enabled flashlight on a given weapon.


|p1= unit: [[Object]]  |= PARAMETER1
|s1= unit [[isFlashlightOn]]  weapon


|p2= weapon: [[String]] |= PARAMETER2
|p1= unit: [[Object]]


| [[Boolean]] |= RETURNVALUE
|p2= weapon: [[String]]


|r1= [[Boolean]]


|x1= <code>
|x1= <sqf>player isFlashlightOn (currentWeapon player);</sqf>
</code>|= EXAMPLE1


____________________________________________________________________________________________
|seealso= [[enableGunLights]]
 
|  |= SEEALSO
 
|= MPBEHAVIOUR
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled flashlight on a given weapon.
Groups:
Object ManipulationWeapons

Syntax

Syntax:
unit isFlashlightOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:
player isFlashlightOn (currentWeapon player);

Additional Information

See also:
enableGunLights

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note