BIS fnc removeCommMenuItem: Difference between revisions

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{{Function|= Comments
{{RV|type=function
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|eff= local|gr1= Communication Menu


|eff= local |=
|descr= Remove an item from the [[Arma_3_Communication_Menu|communication menu]].
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| Remove an item from the [[Arma_3_Communication_Menu|communication menu]].|= Description
|s1= [owner,itemID] call [[BIS_fnc_removeCommMenuItem]]
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| [owner,itemID] spawn BIS_fnc_removeCommMenuItem; |= Syntax
|p1= '''owner''': [[Object]] - object to which the item belongs to
|p2= '''itemID''': [[Number]] - item ID returned by [[BIS_fnc_addCommMenuItem]] command


|p1= '''owner''': [[Object]] - object to which the item belongs to |=
|r1= [[Boolean]] - true when the item was removed
|p2= '''itemID''': [[Number]] - item ID returned by [[BIS_fnc_addCommMenuItem]] command |=


| [[Boolean]] - true when the item was removed |= Return value
|x1= <sqf>[player, 2] call BIS_fnc_removeCommMenuItem;</sqf>
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|x1= <code>[player,2] call BIS_fnc_removeCommMenuItem;</code> |=
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| [[Arma 3 Communication Menu]] |= See also
|x2= <sqf>
private _supportHeli = [player, "Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem;
[player, _supportHeli] call BIS_fnc_removeCommMenuItem;
</sqf>


|seealso= [[BIS_fnc_addCommMenuItem]] [[Arma 3: Communication Menu]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Arma 3:_Functions|removeCommMenuItem]]

Latest revision as of 12:39, 13 July 2022

Hover & click on the images for description

Description

Description:
Remove an item from the communication menu.
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
[owner,itemID] call BIS_fnc_removeCommMenuItem
Parameters:
owner: Object - object to which the item belongs to
itemID: Number - item ID returned by BIS_fnc_addCommMenuItem command
Return Value:
Boolean - true when the item was removed

Examples

Example 1:
[player, 2] call BIS_fnc_removeCommMenuItem;
Example 2:
private _supportHeli = [player, "Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; [player, _supportHeli] call BIS_fnc_removeCommMenuItem;

Additional Information

See also:
BIS_fnc_addCommMenuItem Arma 3: Communication Menu

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note