buildingExit: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
BrettMayson (talk | contribs) mNo edit summary |
||
(41 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Object Manipulation | ||
| | |descr= Returns the given indexed exit in a building. The returned value is in format Position. | ||
| | |s1= building [[buildingExit]] index | ||
| [[ | |p1= building: [[Object]] | ||
|p2= index: [[Number]] | |||
| | |r1= [[Array]] format [[Position]] | ||
|x1= <sqf>_building buildingExit 0;</sqf> | |||
| [[buildingPos]] | |seealso= [[buildingPos]] [[insideBuilding]] [[BIS_fnc_buildingPositions]] | ||
}} | }} | ||
Latest revision as of 21:24, 28 September 2023
Description
- Description:
- Returns the given indexed exit in a building. The returned value is in format Position.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- building buildingExit index
- Parameters:
- building: Object
- index: Number
- Return Value:
- Array format Position
Examples
- Example 1:
- _building buildingExit 0;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note