BIS fnc spotter: Difference between revisions
|  (Typo) | Lou Montana (talk | contribs)  m (Fix execution) | ||
| (31 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
| {{RV|type=function | |||
| |game1= arma2oa | |||
| |version1= 1.50 | |||
| |  | |game2= tkoh | ||
| |version2= 1.00 | |||
| | | |game3= arma3 | ||
| |version3= 0.50 | |||
| |  | |gr1= Object Manipulation | ||
| |gr2= Combat | |||
| |exec= spawn | |||
| |descr= Make spotter report target distance to sniper. Will only stop if one of the two units dies. | |||
| |  | |s1= [sniper, spotter] spawn [[BIS_fnc_spotter]] | ||
| |p1=  | |p1= sniper: [[Object]] - sniper unit | ||
| |  | |p2= spotter: [[Object]] - spotter unit | ||
| | | |r1= [[Nothing]] | ||
| |  | |x1= <sqf>[player, spotter] spawn BIS_fnc_spotter;</sqf> | ||
| |seealso= | |||
| }} | }} | ||
Latest revision as of 10:26, 28 June 2023
Description
- Description:
- Make spotter report target distance to sniper. Will only stop if one of the two units dies.
- Execution:
- spawn
- Groups:
- Object ManipulationCombat
Syntax
- Syntax:
- [sniper, spotter] spawn BIS_fnc_spotter
- Parameters:
- sniper: Object - sniper unit
- spotter: Object - spotter unit
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	

