BIS fnc ffvUpdate: Difference between revisions
Jump to navigation
Jump to search
m (1 revision imported: BIS Functions update 7/7) |
m (pf) |
||
Line 1: | Line 1: | ||
{{Function|Comments= | |||
{{Function|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1. | |1.34|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Update Firing From Vehicle feature depending on condition defined in turret's config.|Description= | ||
____________________________________________________________________________________________ | |||
| vehicle call [[BIS_fnc_ffvUpdate]] |Syntax= | |||
|p1= vehicle: [[Object]]|Parameter 1= | |||
| [[Nothing]]|Return value= | |||
< | <!--- | ||
|exec= spawn |= Execution | |||
---> | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| < | |x1= <code>if ([[local]] _vehicle) then { | ||
_vehicle [[animate]] ["Door_1",1]; | |||
_vehicle [[call]] [[BIS_fnc_ffvUpdate]]; | |||
};</code>|Example 1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | |See also= | ||
}} | }} | ||
<h3 style="display:none">Notes</h3> | <h3 style="display:none">Notes</h3> | ||
<dl class="command_description"> | <dl class="command_description"> |
Revision as of 12:22, 16 June 2018
Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
if (local _vehicle) then { _vehicle animate ["Door_1",1]; _vehicle call BIS_fnc_ffvUpdate; };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note