BIS fnc ambientPostprocess: Difference between revisions

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| Initialize terrain-related postprocess effects. |= Description
| Initialize terrain-related postprocess effects. |DESCRIPTION=
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| [terrain, activation] call [[BIS_fnc_ambientPostprocess]] |= Syntax
| [terrain, activation] call [[BIS_fnc_ambientPostprocess]] |SYNTAX=


|p1= terrain: [[String]] - (Optional, default [[worldName]]) terrain from which to take post-process effets configuration |= Parameter 1
|p1= terrain: [[String]] - (Optional, default [[worldName]]) terrain from which to take post-process effets configuration |= Parameter 1
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|p2= [[String]] or [[Boolean]] - (Optional, default [[true]]) post-process type to get, or [[true]] to get all of them. '''Any effect but "filmGrain"'''. |= Parameter 2
|p2= [[String]] or [[Boolean]] - (Optional, default [[true]]) post-process type to get, or [[true]] to get all of them. '''Any effect but "filmGrain"'''. |= Parameter 2


| [[Array]] of initialized effects with values |= Return value
| [[Array]] of initialized effects with values |RETURNVALUE=
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| [[Post process effects]] |= See also
| [[Post process effects]] |SEEALSO=
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Revision as of 11:26, 7 April 2019

Hover & click on the images for description

Description

Description:
Initialize terrain-related postprocess effects.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[terrain, activation] call BIS_fnc_ambientPostprocess
Parameters:
terrain: String - (Optional, default worldName) terrain from which to take post-process effets configuration
String or Boolean - (Optional, default true) post-process type to get, or true to get all of them. Any effect but "filmGrain".
Return Value:
Array of initialized effects with values

Examples

Example 1:
[] call BIS_fnc_ambientPostprocess;
Example 2:
["Malden", "ColorCorrections"] call BIS_fnc_ambientPostprocess;

Additional Information

See also:
Post process effects

Notes

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Notes

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