save3DENInventory: Difference between revisions
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m (template:command argument fix) |
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|eff= |= Multiplayer Effects | |eff= |= Multiplayer Effects | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Saves current state of entitie's inventory to SQM. |= | | Saves current state of entitie's inventory to SQM. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[save3DENInventory]] entities |= | | [[save3DENInventory]] entities |SYNTAX= | ||
|p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] |= | |p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] |PARAMETER1= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= [[save3DENInventory]] [_soldier1,_solider2] |= | |x1= [[save3DENInventory]] [_soldier1,_solider2] |EXAMPLE1= | ||
| | | | ||
[[get3DENMouseOver]] | [[get3DENMouseOver]] | ||
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[[set3DENLinesVisible]] | [[set3DENLinesVisible]] | ||
[[set3DENObjectType]] | [[set3DENObjectType]] | ||
|= | |SEEALSO= | ||
}} | }} | ||
Revision as of 14:46, 7 April 2019
Description
- Description:
- Saves current state of entitie's inventory to SQM.
- Groups:
- Uncategorised
Syntax
- Syntax:
- save3DENInventory entities
- Parameters:
- entities: Array of types Eden Entity or Eden ID
- Return Value:
- Nothing
Examples
- Example 1:
- save3DENInventory [_soldier1,_solider2]
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
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