playableSlotsNumber: Difference between revisions
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| Returns the number of available slots in mission per [[Side|side]] (both empty and taken). <br>In singleplayer mission, it returns number of playable units per side. |= | | Returns the number of available slots in mission per [[Side|side]] (both empty and taken). <br>In singleplayer mission, it returns number of playable units per side. |DESCRIPTION= | ||
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| '''playableSlotsNumber''' side |= | | '''playableSlotsNumber''' side |SYNTAX= | ||
|p1= side: [[Side]] |PARAMETER1= | |p1= side: [[Side]] |PARAMETER1= |
Revision as of 14:44, 7 April 2019
Description
- Description:
- Returns the number of available slots in mission per side (both empty and taken).
In singleplayer mission, it returns number of playable units per side. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_maxBluforPlayers = playableSlotsNumber blufor;
Additional Information
- See also:
- playableUnitsswitchableUnits
Notes
-
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