preloadCamera: Difference between revisions
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'''Operand types:''' | '''Operand types:''' | ||
[[Array]] | '''position:''' [[Array]] | ||
'''Type of returned value:''' | '''Type of returned value:''' |
Revision as of 00:22, 18 July 2006
preloadCamera position
Operand types:
position: Array
Type of returned value:
Compatibility:
Version 2.40 required.
Description:
Preload all textures and models around given position (format Position) to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change / cut.
Returns true once all data are ready.
Example: