BIS fnc WLSmoothText: Difference between revisions
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{{Function|= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
Line 5: | Line 5: | ||
|1.86|Game version= | |1.86|Game version= | ||
|eff= local |Multiplayer Effects= | |||
| Display given text smoothly. |Description= | |||
| | | [text, nbOfLines, duration, color, outline] [[call]] [[BIS_fnc_WLSmoothText]]|Syntax= | ||
|p1= text: [[String]] - text to display |Parameter 1= | |||
|p2= nbOfLines: [[Number]] - (Optional, default 3) maximum number of lines to be shown at the same time |Parameter 2= | |||
| | |p3= duration: [[Number]] - (Optional, default 5) on-screen duration |Parameter 3= | ||
| | |p4= color: [[Color]] - (Optional, default [1,1,1,1]) text color |Parameter 4= | ||
| | |p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to |Parameter 5= | ||
| | | [[Nothing]] |Return value= | ||
| | |x1= <code>["Hello, hidden FX", 2, 3, [1,0,0,1], [[true]]] [[spawn]] [[BIS_fnc_WLSmoothText]]; {{cc|no sounds, letters appear in a smooth transition}}</code> |Example 1= | ||
| |See also= | |exec= spawn |Execution= | ||
| [[Arma 3 Notification]], [[BIS_fnc_titleText]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]] |See also= | |||
}} | }} | ||
[[Category:Function Group: | [[Category:Function Group: GUI|{{uc:WLSmoothText}}]] | ||
[[Category:Functions|{{uc:WLSmoothText}}]] | [[Category:Functions|{{uc:WLSmoothText}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:WLSmoothText}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:WLSmoothText}}]] |
Revision as of 23:29, 30 August 2019
Description
- Description:
- Display given text smoothly.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [text, nbOfLines, duration, color, outline] call BIS_fnc_WLSmoothText
- Parameters:
- text: String - text to display
- nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
- duration: Number - (Optional, default 5) on-screen duration
- color: Color - (Optional, default [1,1,1,1]) text color
- outline: Boolean - (Optional, default true) true to outline the text, false not to
- Return Value:
- Nothing
Examples
- Example 1:
["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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