setPlayerRespawnTime: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
||
Line 1: | Line 1: | ||
{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 18:55, 1 September 2019
Description
- Description:
- Sets the time interval (in seconds) that the player must wait before respawn. It resets to mission default on mission start. In Single Player or when respawn type is GROUP or SIDE in Multiplayer, setting player respawn time has no effect, and playerRespawnTime will always return -1.
- Groups:
- Uncategorised
Syntax
- Syntax:
- setPlayerRespawnTime interval
- Parameters:
- interval: Number - respawn time in seconds
- Return Value:
- Nothing
Examples
- Example 1:
setPlayerRespawnTime 5;
Additional Information
- See also:
- playerRespawnTimerespawnVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.57
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- ArmA 2 OA: New Scripting Commands List
- Command Group: Multiplayer