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- Return the player's remaining time before respawn, or -1 if it is not available (such as when the player is alive).
- Return Value:
- Example 1:
- See also:
- Posted on 2007-06-21 - 18:33 (CEST)
- When playerRespawnTime reaches zero the player respawns as expected. When the player has completed respawning this command returns -1.
- Posted on February 25, 2009 - 18:33 (CEST)
- Also note that spawning doesn't create a body to use, but allows a player to choose an already existing one as defined either in the mission editor or in a script as player or playable.