BIS fnc hasItem: Difference between revisions
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|x1= <code><nowiki>[</nowiki>[[player]], "ItemMap"] [[call]] [[BIS_fnc_hasItem]];</code> |=    | |x1= <code><nowiki>[</nowiki>[[player]], "ItemMap"] [[call]] [[BIS_fnc_hasItem]];</code> |Example1=  | ||
|x2= <code>[tank, "FirstAidKit", [[true]]] [[call]] [[BIS_fnc_hasItem]];</code> |=    | |x2= <code>[tank, "FirstAidKit", [[true]]] [[call]] [[BIS_fnc_hasItem]];</code> |=    | ||
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Revision as of 11:51, 3 September 2019
 
Description
- Description:
 - Returns true if object contains given item in inventory / cargo storage.
 - Execution:
 - call
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - [object, item, searchCrew] call BIS_fnc_hasItem;
 - Parameters:
 - [object, item, searchCrew]: Array
 - object: Object - unit, vehicle or other container
 - item: String - item to find
 - searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
 - Return Value:
 - Boolean - true if has item
 
Examples
- Example 1:
 [player, "ItemMap"] call BIS_fnc_hasItem;- Example 2:
 [tank, "FirstAidKit", true] call BIS_fnc_hasItem;
Additional Information
- See also:
 - See also needed
 
Notes
- 
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