dayTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Add redirection - daytime in OFP, dayTime in A3)
Tag: New redirect
 
m (formatting)
Tag: Removed redirect
Line 1: Line 1:
#REDIRECT [[daytime]]
{{RV|type=command
 
|game1= ofp
 
|version1= 1.00
 
|game2= ofpe
 
|version2= 1.00
 
|game3= arma1
 
|version3= 1.00
 
|game4= arma2
 
|version4= 1.00
 
|game5= arma2oa
 
|version5= 1.51
 
|game6= tkoh
 
|version6= 1.00
 
|game7= arma3
 
|version7= 0.50
 
|gr1= Environment
 
|gr2= Mission Information
 
|gr3= Time
 
|descr= Returns the current in-game time in hours. For a formatted version of time, see [[BIS_fnc_timeToString]].
 
|mp= Returns the current '''local''' in-game time in hours.
 
|s1= [[daytime]]
 
|r1= [[Number]] - Day time using a 24 hour clock, using fractions of hours.
 
|x1= <code>[[daytime]]; {{cc|returns 16.5 given it is 16:30 (4.30pm) in game}}</code>
 
|x2= Get hour, minute, seconds:
<code>[[private]] _daytime = [[daytime]]; {{cc|assuming [[daytime]] returns 1.66046}}
[[private]] _hours = [[floor]] _daytime; {{cc| 1}}
[[private]] _minutes = [[floor]] ((_daytime - _hours) * 60); {{cc|39}}
[[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code>
 
|seealso= [[date]], [[dateToNumber]], [[BIS_fnc_timeToString]], [[time]], [[skipTime]], [[systemTime]], [[systemTimeUTC]]
}}

Revision as of 23:51, 28 March 2021

Hover & click on the images for description

Description

Description:
Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.
Multiplayer:
Returns the current local in-game time in hours.
Groups:
EnvironmentMission InformationTime

Syntax

Syntax:
daytime
Return Value:
Number - Day time using a 24 hour clock, using fractions of hours.

Examples

Example 1:
daytime; // returns 16.5 given it is 16:30 (4.30pm) in game
Example 2:
Get hour, minute, seconds: private _daytime = daytime; // assuming daytime returns 1.66046 private _hours = floor _daytime; // 1 private _minutes = floor ((_daytime - _hours) * 60); // 39 private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37

Additional Information

See also:
datedateToNumberBIS_fnc_timeToStringtimeskipTimesystemTimesystemTimeUTC

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note