Userinfo.cfg: Difference between revisions
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[[category:Operation Flashpoint: Editing]] | [[category:Operation Flashpoint: Editing]] | ||
[[category:Operation Flashpoint: Multiplayer]] | [[category:Operation Flashpoint: Multiplayer]] | ||
The '''''userinfo.cfg''''' is where all of the personalized game settings are stored. | The '''''userinfo.cfg''''' is where all of the personalized game settings are stored. This file is located in each profile folder under C:\Program Files\Codemasters\Operation Flashpoint\Users\'''YourProfileName''' and can allow you to setup multiple configurations based on each user profile. This configuration file reflects the settings as seen in the in-game settings, for graphics, sound and difficulty. | ||
See [[Flashpoint.cfg|flashpoint.cfg]] for information about game settings. | |||
== Dedicated Server Notes == | |||
When using a dedicated server, this file can be manually edited, mainly to use the correct difficulty parameters. | |||
Difficulty parameters are in the list below. | |||
1 means "activated". | |||
0 means "deactivated". | |||
The first number is the setting {'''1''',0} for Cadet mode, the second setting {1,'''0'''} is for Veteran mode. | |||
diffArmor[]={1,0}; | diffArmor[]={1,0}; ''enables vehicles ultra armor'' | ||
diffFriendlyTag[]={1,0}; ''enables showing friendly positions on map'' | |||
diffFriendlyTag[]={1,0}; | diffEnemyTag[]={0,0}; ''enables showing know ennemy positions on map'' | ||
diffEnemyTag[]={0,0}; | |||
diffHUD[]={1,0}; | diffHUD[]={1,0}; | ||
diffAutoSpot[]={1,0}; | diffAutoSpot[]={1,0}; | ||
diffMap[]={1,0}; | diffMap[]={1,0}; | ||
diffWeaponCursor[]={1,0}; ''enables showing weapon crosshair (out of ironsight view mode)'' | |||
diffWeaponCursor[]={1,0}; | diffAutoGuideAT[]={1,0}; ''enables autoguiding on lock for wire-guided weapons.'' | ||
''When disabled, wire-guided weapons follow the weapon reticle instead.'' | |||
diffAutoGuideAT[]={1,0}; | diffClockIndicator[]={1,1}; ''enables the clock indicator (during radio calls)'' | ||
''enables autoguiding on lock for wire-guided weapons.'' | diff3rdPersonView[]={1,0}; ''enables third-person view'' | ||
diffTracers[]={1,1}; ''enables weapon tracers'' | |||
diffClockIndicator[]={1,1}; | diffUltraAI[]={0,0}; ''enable ultra AI'' | ||
diff3rdPersonView[]={1,0}; | |||
diffTracers[]={1,1}; | |||
diffUltraAI[]={0,0}; | |||
showTitles=1; | showTitles=1; | ||
showRadio=1; | showRadio=1; | ||
== See Also == | |||
[[server.cfg]] |
Revision as of 21:11, 26 July 2006
The userinfo.cfg is where all of the personalized game settings are stored. This file is located in each profile folder under C:\Program Files\Codemasters\Operation Flashpoint\Users\YourProfileName and can allow you to setup multiple configurations based on each user profile. This configuration file reflects the settings as seen in the in-game settings, for graphics, sound and difficulty.
See flashpoint.cfg for information about game settings.
Dedicated Server Notes
When using a dedicated server, this file can be manually edited, mainly to use the correct difficulty parameters.
Difficulty parameters are in the list below.
1 means "activated". 0 means "deactivated".
The first number is the setting {1,0} for Cadet mode, the second setting {1,0} is for Veteran mode.
diffArmor[]={1,0}; enables vehicles ultra armor diffFriendlyTag[]={1,0}; enables showing friendly positions on map diffEnemyTag[]={0,0}; enables showing know ennemy positions on map diffHUD[]={1,0}; diffAutoSpot[]={1,0}; diffMap[]={1,0}; diffWeaponCursor[]={1,0}; enables showing weapon crosshair (out of ironsight view mode) diffAutoGuideAT[]={1,0}; enables autoguiding on lock for wire-guided weapons. When disabled, wire-guided weapons follow the weapon reticle instead. diffClockIndicator[]={1,1}; enables the clock indicator (during radio calls) diff3rdPersonView[]={1,0}; enables third-person view diffTracers[]={1,1}; enables weapon tracers diffUltraAI[]={0,0}; enable ultra AI showTitles=1; showRadio=1;