removeMPEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Multiplayer |GROUP1= ")
m (Text replacement - "{{uc:{{PAGENAME}}}}" to "")
Line 54: Line 54:
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Event_Handlers|{{uc:{{PAGENAME}}}}]]

Revision as of 08:53, 19 September 2020

Hover & click on the images for description

Description

Description:
Removes MP event handler added by addMPEventHandler.
Groups:
Multiplayer

Syntax

Syntax:
unitName removeMPEventHandler [event, index]
Parameters:
unitName: Object
event: String
index: Number - index returned by addMPEventHandler
Return Value:
Nothing

Examples

Example 1:
player removeMPEventHandler ["MPKilled", 0];

Additional Information

See also:
EventHandlers listaddMPEventHandlerremoveAllMPEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 25 July, 2011
kju
At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.

Bottom Section