BIS fnc EXP camp IFF: Difference between revisions
| mNo edit summary | Lou Montana (talk | contribs)  | ||
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| |p1= units: [[Array]] - An array of units to apply IFF effect | |p1= units: [[Array]] - An array of units to apply IFF effect | ||
| |r1= [[Boolean]] - [[ | |r1= [[Boolean]] - [[true]] if successful, [[false]] if not | ||
| |x1= <code><noWiki>[[</nowiki>[[player]]<noWiki>]]</nowiki> [[call]] [[BIS_fnc_EXP_camp_IFF]];</code> | |x1= <code><noWiki>[[</nowiki>[[player]]<noWiki>]]</nowiki> [[call]] [[BIS_fnc_EXP_camp_IFF]];</code> | ||
Revision as of 17:40, 26 December 2020
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
 
 Notes:- To always show the icon and name of a unit, use: 	<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:     <unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:      <unit> setVariable ["BIS_iconName", false];
 
- To always show the icon and name of a unit, use: 	
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
- [[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
- 
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