BIS fnc EXP camp IFF: Difference between revisions
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|p1= units: [[Array]] - An array of units to apply IFF effect | |p1= units: [[Array]] - An array of units to apply IFF effect | ||
|r1= [[Boolean]] - [[ | |r1= [[Boolean]] - [[true]] if successful, [[false]] if not | ||
|x1= <code><noWiki>[[</nowiki>[[player]]<noWiki>]]</nowiki> [[call]] [[BIS_fnc_EXP_camp_IFF]];</code> | |x1= <code><noWiki>[[</nowiki>[[player]]<noWiki>]]</nowiki> [[call]] [[BIS_fnc_EXP_camp_IFF]];</code> |
Revision as of 17:40, 26 December 2020
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
Notes:- To always show the icon and name of a unit, use:
<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:
<unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:
<unit> setVariable ["BIS_iconName", false];
- To always show the icon and name of a unit, use:
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
[[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
-
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