commandTarget: Difference between revisions
Jump to navigation
Jump to search
(added 2nd syntax, thanks to ([KP] veteran29)) |
Lou Montana (talk | contribs) |
||
Line 13: | Line 13: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Order the given unit(s) to target the given target (via the radio). Command given to the player, puts a red square with words Target and Distance on player's HUD at target location. If player in vehicle and has radar facilities, it also adds target marker to the radar. | | Order the given unit(s) to target the given target (via the radio). Command given to the player, puts a red square with words Target and Distance on player's HUD at target location. If player in vehicle and has radar facilities, it also adds target marker to the radar. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| unit | | unit [[commandTarget]] target |SYNTAX= | ||
Line 27: | Line 27: | ||
|s2= units [[commandTarget]] target |SYNTAX2= | |s2= units [[commandTarget]] target |SYNTAX2= | ||
|p21= units : [[Array]] - Array of [[Object|objects]] |PARAMETER21= | |p21= units: [[Array]] - Array of [[Object|objects]] |PARAMETER21= | ||
|p22= target: [[Object]] | | |p22= target: [[Object]] |PARAMETER22= | ||
|r2= [[Nothing]] |RETURNVALUE2= | |r2= [[Nothing]] |RETURNVALUE2= | ||
Line 39: | Line 39: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not target the target. |= | |mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not target the target. |MULTIPLAYER= | ||
| [[assignedTarget]], [[doTarget]] |SEEALSO= | | [[assignedTarget]], [[doTarget]] |SEEALSO= | ||
}} | }} | ||
Line 54: | Line 53: | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96| | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands Armed Assault|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Armed Assault| | |||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 15:41, 17 December 2020
Description
- Description:
- Order the given unit(s) to target the given target (via the radio). Command given to the player, puts a red square with words Target and Distance on player's HUD at target location. If player in vehicle and has radar facilities, it also adds target marker to the radar.
- Multiplayer:
- This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not target the target.
- Groups:
- Groups
Syntax
- Syntax:
- unit commandTarget target
- Parameters:
- unit: Object
- target: Object
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- units commandTarget target
- Parameters:
- units: Array - Array of objects
- target: Object
- Return Value:
- Nothing
Examples
- Example 1:
_ESoldier1 commandTarget _WSoldier1;
- Example 2:
player commandTarget bob;
Additional Information
- See also:
- assignedTargetdoTarget
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters