isFlashlightOn: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") | Lou Montana (talk | contribs)  m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) | ||
| Line 1: | Line 1: | ||
| {{Command | {{Command | ||
| | arma3  | | arma3 | ||
| |0.50 | |0.50 | ||
| |gr1= Object Manipulation  | |gr1= Object Manipulation | ||
| |gr2= Weapons  | |gr2= Weapons | ||
| | Returns true if there is a linked and enabled flashlight on a given weapon.  | | Returns true if there is a linked and enabled flashlight on a given weapon. | ||
| | unit '''isFlashlightOn''' weapon  | | unit '''isFlashlightOn''' weapon | ||
| |p1= unit: [[Object]]  | |p1= unit: [[Object]] | ||
| |p2= weapon: [[String]]  | |p2= weapon: [[String]] | ||
| | [[Boolean]]  | | [[Boolean]] | ||
| |x1= <code>[[player]] [[isFlashlightOn]] ([[currentWeapon]] [[player]]); | |x1= <code>[[player]] [[isFlashlightOn]] ([[currentWeapon]] [[player]]); | ||
| </code> | </code> | ||
| | [[enableGunLights]]  | | [[enableGunLights]] | ||
| |  |MPBEHAVIOUR=   | |  |MPBEHAVIOUR=   | ||
Revision as of 00:40, 18 January 2021
Description
- Description:
- Returns true if there is a linked and enabled flashlight on a given weapon.
- Groups:
- Object ManipulationWeapons
Syntax
Examples
- Example 1:
- player isFlashlightOn (currentWeapon player);
Additional Information
- See also:
- enableGunLights
Notes
- 
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