enableEngineArtillery: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma2oa | | arma2oa | ||
|eff= local | |eff= local | ||
|1.54 | |1.54 | ||
|gr1= Artillery | |gr1= Artillery | ||
|Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire. | |Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire. | ||
|'''enableEngineArtillery''' enabled | |'''enableEngineArtillery''' enabled | ||
|p1= enabled: [[Boolean]] | |p1= enabled: [[Boolean]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[enableEngineArtillery]] [[false]]; </code> | |x1= <code>[[enableEngineArtillery]] [[false]]; </code> | ||
| [[shownArtilleryComputer]], [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryComputerSettings]], [[getArtilleryETA]], [[inRangeOfArtillery]] | | [[shownArtilleryComputer]], [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryComputerSettings]], [[getArtilleryETA]], [[inRangeOfArtillery]] | ||
}} | }} |
Revision as of 00:37, 18 January 2021
Description
- Description:
- Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.
- Groups:
- Artillery
Syntax
Examples
- Example 1:
enableEngineArtillery false;
Additional Information
- See also:
- shownArtilleryComputergetArtilleryAmmocommandArtilleryFiredoArtilleryFiregetArtilleryComputerSettingsgetArtilleryETAinRangeOfArtillery
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.54
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Artillery
- Scripting Commands: Local Effect
- Arma 2: Operation Arrowhead: New Scripting Commands List
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands