BIS fnc EXP camp setSkill: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.62 | |1.62 | ||
|gr1= Campaign | |gr1= Campaign | ||
|serverExec= server | |serverExec= server | ||
| Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier. | | Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier. | ||
| [side,skillMin,skillAimMin,skillMax,skillAimMax] call [[BIS_fnc_EXP_camp_setSkill]]; | | [side,skillMin,skillAimMin,skillMax,skillAimMax] call [[BIS_fnc_EXP_camp_setSkill]]; | ||
|p1= side: [[Side]] - Side of which AI skill should be changed | |p1= side: [[Side]] - Side of which AI skill should be changed | ||
|p2= skillMin: [[Number]] - (Optional, default 0.5) Minimal general skill | |p2= skillMin: [[Number]] - (Optional, default 0.5) Minimal general skill | ||
|p3= skillAimMin: [[Number]] - (Optional, default 0.3) Minimal aiming skill | |p3= skillAimMin: [[Number]] - (Optional, default 0.3) Minimal aiming skill | ||
|p4= skillMax: [[Number]] - (Optional, default 0.8) Maximal general skill | |p4= skillMax: [[Number]] - (Optional, default 0.8) Maximal general skill | ||
|p5= skillAimMax: [[Number]] - (Optional, default 0.5) Maximal aiming skill | |p5= skillAimMax: [[Number]] - (Optional, default 0.5) Maximal aiming skill | ||
| | | | ||
|x1=<code>[WEST,0.1,0.2,0.7,0.6] [[call]] [[BIS_fnc_EXP_camp_setSkill]];</code> | |x1=<code>[WEST,0.1,0.2,0.7,0.6] [[call]] [[BIS_fnc_EXP_camp_setSkill]];</code> | ||
| [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]] | | [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]] | ||
}} | }} | ||
[[Category:Functions|{{uc:EXP_camp_setSkill}}]] | [[Category:Functions|{{uc:EXP_camp_setSkill}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_setSkill}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_setSkill}}]] |
Revision as of 22:19, 17 January 2021
Description
- Description:
- Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [side,skillMin,skillAimMin,skillMax,skillAimMax] call BIS_fnc_EXP_camp_setSkill;
- Parameters:
- side: Side - Side of which AI skill should be changed
- skillMin: Number - (Optional, default 0.5) Minimal general skill
- skillAimMin: Number - (Optional, default 0.3) Minimal aiming skill
- skillMax: Number - (Optional, default 0.8) Maximal general skill
- skillAimMax: Number - (Optional, default 0.5) Maximal aiming skill
- Return Value:
- Return value needed
Examples
- Example 1:
[WEST,0.1,0.2,0.7,0.6] call BIS_fnc_EXP_camp_setSkill;
Additional Information
Notes
-
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