BIS fnc 3den onKeyDown: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)  | 
				m (Text replacement - "<!--|arg= local-->" to "")  | 
				||
| Line 9: | Line 9: | ||
<!--|serverExec= server-->  | <!--|serverExec= server-->  | ||
<!--|eff= local-->  | <!--|eff= local-->  | ||
Revision as of 15:05, 18 January 2021
Description
- Description:
 - Used internally by the Arma 3 Key Frame Animation system. Called when a button is pressed.
 - Execution:
 - call
 - Groups:
 - KeyframeAnimation
 
Syntax
- Syntax:
 - [display, button, shift, ctrl, alt] call BIS_fnc_3den_onKeyDown
 - Parameters:
 - display: Display - The display
 - button: Number - Key code of the pressed button
 - shift: Boolean - SHIFT key
 - ctrl: Boolean - CTRL key
 - alt: Boolean - ALT key
 - Return Value:
 - Boolean - Whether or not to consume the input
 
Examples
- Example 1:
 findDisplay 313 displayAddEventHandler ["keyDown", {_this call BIS_fnc_3den_onKeyDown}];
Additional Information
- See also:
 - Arma 3 Key Frame Animation
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note