create3DENComposition: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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Revision as of 10:28, 18 January 2021
Description
- Description:
- Create new Composition. To create individual entities, use create3DENEntity.
- Groups:
- Eden Editor
Syntax
- Syntax:
- create3DENComposition [configPath, position]
- Parameters:
- configPath: Config - path to CfgGroups class of a composition
- position: Array in format Position
- Return Value:
- Array of Eden Entities
Examples
- Example 1:
myComposition = create3DENComposition [ configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", screenToWorld [0.5,0.5] ];
Additional Information
- See also:
- create3DENEntity
Notes
-
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Notes