BIS fnc radialRed: Difference between revisions
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| [[Arma_3:_Event_Handlers#HandleDamage|HandleDamage EH]], [[BIS_fnc_radialRedOut]] | | [[Arma_3:_Event_Handlers#HandleDamage|HandleDamage EH]], [[BIS_fnc_radialRedOut]] | ||
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Revision as of 00:26, 19 January 2021
Description
- Description:
- Red radial postprocess (hit damage, fire damage). Parameters are the same as the first four of HandleDamage EH.
- Execution:
- call
- Groups:
- Feedback
Syntax
- Syntax:
- [victim, bodyPart, damage, shooter] call BIS_fnc_radialRed
- Parameters:
- victim: Object - unit who gets damage
- bodyPart: String - body part which gets damage
- damage: Number - received damage amount
- shooter: Object - (Optional, default objNull) shooter - requested only if bodyPart is not empty string
- Return Value:
- Nothing
Examples
- Example 1:
player addEventHandler ["HandleDamage", { _this call BIS_fnc_radialRed; }];
Additional Information
- See also:
- HandleDamage EHBIS_fnc_radialRedOut
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note