BIS fnc respawnNone: Difference between revisions
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Revision as of 11:26, 23 January 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- killed: Object - Killed unit (player)
- killer: Object - Any unit
- Return Value:
- Return value needed
Examples
- Example 1:
- [player, someUnit] spawn BIS_fnc_respawnNone;
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
