setWindStr: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)  | 
				Lou Montana (talk | contribs)  m (Text replacement - " {3,}\|" to "  |")  | 
				||
| Line 6: | Line 6: | ||
|gr1= Environment  | |gr1= Environment  | ||
| Changes the wind strength smoothly during the given time (in seconds). A time of zero means there will be an immediate change.  | | Changes the wind strength smoothly during the given time (in seconds). A time of zero means there will be an immediate change.  | ||
| Line 18: | Line 16: | ||
| [[Nothing]]  | | [[Nothing]]  | ||
|x1= <code> 60 '''setWindStr''' 0.8; // set the wind strength to 0.8 gradually over the next 60 seconds  | |x1= <code> 60 '''setWindStr''' 0.8; // set the wind strength to 0.8 gradually over the next 60 seconds  | ||
</code>  | </code>  | ||
| [[setWind]] [[setWindForce]]  | | [[setWind]] [[setWindForce]]  | ||
Revision as of 18:18, 18 January 2021
Description
- Description:
 - Changes the wind strength smoothly during the given time (in seconds). A time of zero means there will be an immediate change.
 - Groups:
 - Environment
 
Syntax
- Syntax:
 - time setWindStr value
 - Parameters:
 - time: Number
 - value: Number - new value in range 1...0
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 60 setWindStr 0.8; // set the wind strength to 0.8 gradually over the next 60 seconds
Additional Information
- See also:
 - setWind setWindForce
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note