damage: Difference between revisions

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<h2 style="color:#000066">'''damage ''anything'''''</h2>
<h2 style="color:#000066">'''damage ''anything'''''</h2>


'''Operand types:'''
'''Operand types:'''


object: [[Object]]
'''object:''' [[Object]]


'''Type of returned value:'''
'''Type of returned value:'''
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Object damage in range 0 to 1.
Object damage in range 0 to 1.


''Note:'' This function is identical to [[getDammage]].
'''Note:''' This function is identical to [[getDammage]].
 


'''Example:'''
'''Example:'''


? (('''damage''' player) > 0.3) : hint "Ouch!!"
? (('''damage''' [[player]]) > 0.3) : [[hint]] "Ouch!!"

Revision as of 10:52, 16 April 2006

back to COMREF

damage anything


Operand types:

object: Object

Type of returned value:

Number

Description:

Object damage in range 0 to 1.

Note: This function is identical to getDammage.


Example:

? ((damage player) > 0.3) : hint "Ouch!!"