setUnitRank: Difference between revisions
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| Sets rank of given unit. | | Sets rank of given unit. | ||
Possible values: PRIVATE | Possible rank values, and the associated [[rating]] that is automatically given: | ||
* PRIVATE: 0 | |||
* CORPORAL: 500 | |||
* SERGEANT: 1500 | |||
* LIEUTENANT: 2500 | |||
* CAPTAIN: 3500 | |||
* MAJOR: 5000 | |||
* COLONEL: 7500 |= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 00:57, 8 June 2007
Description
- Description:
- Sets rank of given unit.
Possible rank values, and the associated rating that is automatically given:
- PRIVATE: 0
- CORPORAL: 500
- SERGEANT: 1500
- LIEUTENANT: 2500
- CAPTAIN: 3500
- MAJOR: 5000
- COLONEL: 7500
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setUnitRank "COLONEL"
Additional Information
- See also:
- See also needed
Notes
-
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