ropeUnwind: Difference between revisions
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Revision as of 11:40, 23 January 2021
Description
- Description:
- Description needed
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- Syntax needed
- Parameters:
- rope: Object - rope object
- speed: Number - animation speed in m/s with which to lengthen or shorten the rope. Range: 0.01...20.
- length: Number - the amount of length change in meters. Range: 0.1...100.
- relative (Optional): Boolean - true will add or subtract given length from current rope length, false will resize the rope to the given length
- Return Value:
- Return value needed
Examples
- Example 1:
ropeUnwind [ropes heli1 select 0, 3, 10]; // set rope length to 10m at 3m/s
- Example 2:
ropeUnwind [ropes heli1 select 0, 3, -5, true]; // decrease rope length by 5m at 3m/s
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 8, 2014 - 15:28 (UTC)
- Tajin
-
Unwinding speed is not linear but instead automatically accelerates at the beginning and slows down at the end.
The speed also only seems to have no effect when pulling the rope in. (unless the end of the rope is not attached to anything)
High unwinding speeds (over ~250) can cause your cargo to get stuck in midair. - Posted on January 4, 2015 - 02:43 (UTC)
- Feint
- Rope length limits are between 0.5 and 100 meters.